The Jackal’s Price: LoF Session XXIX
Matter of the slaves determined and mine set free, she chose to follow us. We continued to head into the direction of the well of eternal thirst. Along the road Ce-tan heard of a deadly plague that was affecting the nearest town. He wished to skirt well round the town, but most of us agreed that we could help and it was the only stopping point for a few days.
We reached the town around dusk and were promptly stopped by the guards. We explained to them who we are and why we had come. They intern promptly escorted us to their leader. As it turned out that the deaths were caused by some kind of wild beasts not a plague. Most had been peasants as they described them but not all. What was odd was that there were no broken doors or windows and other such common destruction typical with animal and beast attacks. It was almost like the animals just appeared in the houses and murdered the people. Typically the town would have hired a local group known as Game Over to hunt down such beasts but they had not been seen in some time. Also odd was that three men (forgot their nationality) had recently shown up claiming to be hunting beasts. They however seemed much more interested in Game Over than the beasts and were aggressive and abrasive to the townsfolk.
Ce-tan went to the blacksmith to ask questions and was extremely rude to the dwarven crafter. Knowing his knowledge gathering was not going well Ce-tan attempted to go the easy route and charm the dwarf several times. All the attempts fail which only served to make the man even angrier. The Gnome sought information in the tavern and learned much of what we had already heard. Additionally there was a case of one disease and when we investigated it turned out to be mummy rot. Yet another peculiar problem of the town. We spoke to a priestess about the issue and found out she had a very high regard for Game Over. She also mentioned that perhaps the Sphinx Chashagra would know more about this mummy rot and how it came to be.
We decided to rest and wait till the morning since nothing seemed to be happening and we could cannot cover all the land to protect the people. That night while we slept two merchant guards came in bloody and yelling. They were the only two survivors of a large group of guards for a merchant named (need name). The merchant and his caravan had been traveling toward the Sphinx’s oasis. When we inquired as to why, the two guards explained that they were told by the merchant that he was going to deal with the Sphinx. The merchant had assured them that a deal had all been prearranged, but in the end it was the Sphinx that had attacked the caravan and killed all save the two guards.
We waited until the morning to head out and investigate whatever remained of the ambush. Reaching the site we found an absolute massacre and nothing had been left alive. A large wagon had been mostly destroyed, which was odd since it is a difficult task to bring such a wagon that far along the open country. Even odder was that the wagon was mostly empty like the merchant had planned to fill it with something from the oasis. In the middle of the carnage were the three hunters we had heard about, and they appeared to be trying to interrogate a dead man. It did not take long for them to notice us and once they had hey shrieked “Game Over” and charged in unison. This would have been an odd sight of three poorly equipped men charging five well armed and obviously experienced men, if the three did not suddenly shift into large crosses between a lion and man. Even with their transformation we quickly killed two of them and subdued the last one, who appeared to be the leader, for investigation.