The Winds of Fate


The Winds of Fate

The Winds of Fate combine the fateful elements of the Harrow Deck with the Hero Points system from the Advanced Player’s Guide. By drawing from the Harrow Deck, you gain a single-use ability determined by the specific card drawn, which you may play at any time to benefit yourself or a fellow player. The cards’ effects on your campaign represent fate smiling on your party and the heroic destiny that awaits you.

The Harrow Deck consists of 54 cards divided into six suits, each of which is associated with one of the six Ability scores in the Pathfinder Roleplaying Game. The suits (and linked Abilities) are hammers (Str), keys (Dex), shields (Con), books (Int), stars (Wis), and crowns (Cha). Each suit contains nine cards, each affiliated with one of the nine alignments. Each card in the Harrow Deck has three powers when played using the Winds of Fate system—one linked to its suit, one determined by its alignment, and one linked to the individual card. When using a card, players may choose any of the three affiliated powers they wish to employ. A card may only be used once.

Unless otherwise stated invoking a card is a non action.



Hammers
Keys
Shields
Books
Stars
Crowns

The Winds of Fate

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